Skeleton

Skeleton-ffv-ios.pngArmor Class: 7
Hit Dice: 1
Move: 60’ (20’)
Fighting Capability: +2
Saving Throw: 7
Damage: By weapon
Dungeon Encounter: 3d4
Wilderness Encounter: 3d10
Morale: 12
Alignment: Chaotic
XP Value: 10

Skeletons are unintelligent undead animated by Choatic magic. Like all undead, they are immune to sleep, charm, and hold; they are weak (save −2) vs. fire and strong (save +2) vs. cold; and they move silently through a dungeon, never needing to breathe and always at the same ambient temperature as their surroundings. Skeletons fight to death; they only fail “morale” when turned by a druid or paladin.

Skeleton

The Shade Isle Campaign jhiggins327 jhiggins327