Viktor Forsman

Neutral Human Champion, Lv5

Description:

Str 10
Dex 7 (−1)
Con 12
Int 15 (+1)
Wis 10
Cha 10

Hit Points: 37 (hit dice 5d8+3, average value 25.5)
Armor Class: 4
Fighting Capability: +4 (melee +4, missile +3, save 10)
Experience: 38,838 / 58,000

Racial Talents: Ambitious & Adaptable
Class Abilities: Brawl 1d8, Off-Hand Attack −1, Deflect Missile 2/battle, One-Inch Punch, Tough as Nails +3, Stunning Fist 1/battle
Skills: Athletics 2, Entertain 1, Outdoors 4, Perception 3, Stealth 1, Trade 2
Languages: Nhordi, Jeroise

Equipment: Elfsteel Plated Jack +1 (10 lbs), Ring of Protection +1, Traveling Clothes (3 lbs), Hatchet (2 lbs), Elfsteel Knuckles +1, ×2 (2 lbs), Tin Deputy Star, Brass Marshall Badge, Artiste’s Beret, Ever-Burning Candles ×4, Musket (10 lbs), 24 Bullets (2 lbs), Articulated Telescoping Hand “TOM-E” (5’ range, 4 lbs), Sound-Dampening Helmet with Shaded Goggles (1 lb), Dämmendell Sand-Blaster (3 lbs., 6 cartridges loaded, 11 on bandolier)
Treasure: 2 cp, 146 sp, 10 gp
Encumbrance: 37 / 40 lbs (unencumbered)
Movement: 120’ (40’)

Bio:

A bad past and a drinking problem…about sums it up.

Viktor Forsman

The Shade Isle Campaign jhiggins327 dustinxrogers