The Shade Isle Campaign
Armor Class: 9
Hit Dice: 1** (1 hit point)
Move: 30’ (10’)
Fighting Capability: cannot attack
Saving Throw: 7
Dungeon Encounter: 1
Wilderness Encounter: 1d3
XP Value: 90
A bomb spore looks like a four-foot wide floating orb of orange rubber, except that it has two glowing red eyes, a jagged but toothless mouth that resembles something a child might cut into a jack-o-lantern, and a pair of stumpy, mostly useless arms. The creature is actually hollow, and it floats by means of the buoyant, volatile vapor inside of it. A bomb spore has only 1 hit point, and if the creature is damaged in any way, it explodes as a six-die fire ball.
The bomb spore is also capable of spewing out a cloud of spores in a 20’ cubic volume in front of it. Anything caught in the cloud must roll a saving throw or else be infected. Unless cured with remove disease, an infected creature will die in twenty-four hours and release 1d6 newborn bomb spores.
The adventuring company has so far only ever encountered a bomb spore in one place, the Old Fortress.