Gray Ooze

GrawOoze-ff1-psp.pngArmor Class: 8
Hit Dice: 3*
Move: 10’ (3’)
Fighting Capability: +4
Saving Throw: 8
Damage: 2d8
Dungeon Encounter: 1d4
Wilderness Encounter: 1d4
Morale: 12
Alignment: Neutral
XP Value: 160

Gray ooze looks very much like wet stone; for this reason, it is very difficult to see in tunnels and dungeon-corridors. A gray ooze attacks with hammering, acid-secreting pseudopods. After one hit, a gray ooze sticks to its victim, automatically causing 2d8 more points of acid damage each round. Gray ooze is immune to cold and to fire; it can only be damaged by weapons and electricity.

Gray Ooze

The Shade Isle Campaign jhiggins327 jhiggins327